Combo him off stage and secure the stock with an edgeguard.”Ī strategy should be simple and effective. Let’s say that my base strategy vs marth is something like “Patiently space outside of his range to avoid grabs. These are overarching themes that lay out your broadest gameplan. It’s up to you to determine what is useful and what isn’t. Translating melee to words and words to melee can result in a lot of gray area. Keep in mind, words are words, melee is melee. In my personal experience, I’ve found the following words/definitions most useful in this regard. Wikipedia says: "Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game… In simple terms, it is the use of out-of-game information or resources to affect one's in-game decisions." Most often in the smash context, I hear metagame used more closely to “The sum of methods and tendencies demonstrated by a character/players.” While they look totally different, both definitions can boil down to something like “In order to win the game against a practiced opponent you have to account for how other characters/individuals are liable to play.” This is partly a messy question regarding colloquial language but is fun to think about.
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